Posts Tagged ‘legend of zelda ocarina of time 3d’
from Nintendo’s press release:
REDMOND, Wash., July 18, 2011 – Nintendo is returning to Comic-Con in San Diego this year, and fans will have a lot to get excited about. In addition to top Nintendo 3DS™ games releasing this holiday season such as Super Mario™, Mario Kart™ and Kid Icarus™: Uprising, The Legend of Zelda™: Skyward Sword for Wii™ will make its public playable debut in North America, letting players experience Link’s latest motion-controlled adventure firsthand. In addition to Nintendo’s booth at the show (#5135), multiple activities will take place at a special Nintendo Gaming Lounge for Comic-Con attendees in the San Diego Ballroom at the Marriott Marquis & Marina at 333 W. Harbor Drive, adjacent to the San Diego Convention Center.
Games that are scheduled to be playable at the Nintendo Gaming Lounge include:
* Super Mario
* Mario Kart
* Kid Icarus: Uprising
* Star Fox 64™ 3D
* The Legend of Zelda™: Ocarina of Time™ 3D
* Pokédex™ 3D
* METAL GEAR SOLID® Snake Eater 3D from Konami
* Shinobi™ from SEGA®
* Super Street Fighter® IV 3D Edition from CAPCOM
* RESIDENT EVIL®: THE MERCENARIES 3D from CAPCOM
* DEAD OR ALIVE® Dimensions from TECMO KOEI
Nintendo DS™ family of systems:
* Dragon Quest Monsters: Joker™ 2
To celebrate the launch of The Legend of Zelda: Ocarina of Time 3D for the Nintendo 3DS system, the upcoming launch of The Legend of Zelda: Skyward Sword and the 25th anniversary of the franchise, Nintendo has commissioned an artist to create a large chalk drawing. The piece will be created on-site over several days at the Nintendo Gaming Lounge, with an artist detailing the design throughout the event. Fans are encouraged to stop by frequently to check on its progress.
Pokémon™ fans are invited to a special meet-up event from 4-6 p.m. on July 21 at the Nintendo Gaming Lounge. There they can battle and trade with Pokémon Black Version and Pokémon White Version games. Nintendo 3DS owners with the Pokédex 3D application will be able to exchange Pokémon data with other users and interact with a giant Pokémon AR marker of Legendary Pokémon Reshiram. Also while supplies last, attendees can enjoy Pokémon giveaways, including a set of three Pokémon AR marker cards, pins, Pokémon cinch sacks and Pokédex 3D T-shirts.
Visitors to the Nintendo Gaming Lounge can also take advantage of other fun activities and daily giveaways (while supplies last) such as collectible Kid Icarus: Uprising AR Cards, posing for 3D photos in an oversized AR Card gallery, sharing StreetPass™ data with other Nintendo 3DS users and downloadable treasure maps for DRAGON QUEST® IX: Sentinels of the Starry Skies.
Last month, when The Legend of Zelda: Ocarina of Time 3D was released, gamers were given a chance to register the game to their Club Nintendo account and receive a free copy of the soundtrack to compliment their purchase.
Well, Nintendo made good on that offer and the 51-song CD is arriving in mailboxes everywhere. In fact, I received my copy in the mail just yesterday. If you were unable to get a copy for yourself and are curious as to what this gift entails, take a look at some pictures I took of the inside packaging after the break…
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UPDATE: Nintendo has sent out the word on Facebook that they’re making the soundtrack available to EVERYONE who registers the game by midnight PST, June 20. Here’s the link to the new offer:
It’s being reported around the internets that some of us gamers who registered The Legend of Zelda: Ocarina of Time 3D early in order to get the promotional soundtrack were in fact, unable to get it at all due to an issue with Nintendo’s site being overloaded with traffic in the last roughly 10 hours since registration for the game opened up.
I managed to register my own copy of the game within about a minute after 12am PST and I even got my coins for doing so, but when it was all said and done, I didn’t receive a prompt asking me if I wanted the free soundtrack being offered.
I’m not the only one with this issue it seems, as Nintendo’s own tech forums seems to be inundated with inquiries to the website malfunction.
I reached out to Nintendo using their online web form in the support section of their site, so I’ll hopefully hear back from them on the issue. In the meantime, I’ve just entered Hyrule field for the first time in years. Time for some more Zelda goodness.
I’ve been putting a fair amount of hours into the new game and here are some initial impressions I have so far:
- This game is, in a word, BEAUTIFUL!
- The 3D is really, super deep. I’m finding around 50% is comfortable enough
- 30fps feels hard to believe but it’s real and it feels good. This game is silky smooth.
- Colors and textures throughout the game (but especially in the shops) are vibrant, bold, detailed and make for really great eye candy in 3D.
- The camera can still be a hassle at times, making it hard to see where you’re going when it doesn’t re-adjust itself, but that’s not much different from the original game.
- There are ghosting issues here and there, but I attribute that more to the 3DS unit’s limitations rather than the game itself.
- Having all the items on the touchscreen is a blessing.
- Motion controls work great! I prefer them over the analog stick for firing off seeds with my slingshot. I performed infinitely better in the shooting gallery than I ever would have with an analog stick. It’s just wonderfully accurate and fun to play around with.
- Play this game in a swivel chair, so that you can rotate your entire body 360 degrees, like if you were playing periscope mode in Steel Diver
- Speaking of the analog stick, it feels great in controlling Link.
- Using the 3DS unit’s built-in Game Notes feature came in handy during an early puzzle.
That’s it for now! If I think of anything else I want to add to the list, I’ll update this post, but those are my initial impressions so far. I’m really loving this game and it’s as great as it ever was, even if I have played through the original something like 3 or 4 times already. It feels good to be back in Hyrule again!
Looks like America’s not the only arm of Nintendo having problems with the free Zelda soundtrack giveaway: it appears that the European Club Nintendo has run out of it’s Ocarina of Time soundtrack stock. An ONM forum member contacted Nintendo and was told that the error messages people are seeing means that the full allocation (1000-2000 copies) has been filled. Nintendo.co.uk only specified that you’d need to register before June 30th, so that allocation is surprisingly small.